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Funkcje

Główne funkcje V-Ray dla Maya

POWERFUL CPU RENDERING

POWERFUL CPU RENDERING
Render superior images and animations fast with V-Ray’s highly-optimized and adaptive ray tracing technology.

INCREDIBLY FAST GPU RENDERING

INCREDIBLY FAST GPU RENDERING
Get an additional speed boost with GPU-accelerated look development and final frame rendering.

VARIANCE-BASED ADAPTIVE SAMPLING

VARIANCE-BASED ADAPTIVE SAMPLING
Get cleaner renders with better noise detection.

DENOISER

DENOISER
Automatically remove noise and cut render times by up to 50%.

GLOBAL ILLUMINATION

GLOBAL ILLUMINATION
Choose from ray traced and hybrid global illumination methods for the perfect balance of quality and speed.

ACCURATE LIGHTS

ACCURATE LIGHTS
Render natural, artificial and image-based lighting with a wide range of light types, shapes and controls.

ATMOSPHERIC PERSPECTIVE + NEW HOSEK SKY

ATMOSPHERIC PERSPECTIVE + NEW HOSEK SKY
Simulate natural looking skies with realistic atmospheric haze.

PHYSICAL CAMERAS

PHYSICAL CAMERAS
Simulate any camera and lens with controls for exposure, depth of field and motion blur.

VIRTUAL REALITY

VIRTUAL REALITY
Render VR-ready content for popular headsets like Oculus Rift, HTC Vive and Samsung Gear VR.

VRSCANS MATERIAL LIBRARY SUPPORT

VRSCANS MATERIAL LIBRARY SUPPORT
400+ scanned materials. Import and render directly in V-Ray.

PHYSICAL MATERIALS

PHYSICAL MATERIALS
Create physically-based materials with multiple layers – now with GTR/GGX shading for great looking reflections.

EFFICIENT TEXTURES

EFFICIENT TEXTURES
Work with multi-resolution tiled textures from top applications MARI, Mudbox and Zbrush.

TRIPLANAR MAPPING

TRIPLANAR MAPPING
Quickly apply seamless textures without UVs.

ROUNDED CORNERS

ROUNDED CORNERS
Generate perfectly smooth edges at render-time with no extra modeling.

PROXY OBJECTS

PROXY OBJECTS
Fit massive scenes into memory and cut render times using load-on-demand proxy objects.

CLIPPER WITH RENDER-TIME BOOLEANS

CLIPPER WITH RENDER-TIME BOOLEANS
Create complex cutaways and sections using any mesh object.

UNIQUE SHADERS

UNIQUE SHADERS
For specialized materials, choose from a collection of purpose-built shaders for subsurface scattering, skin, hair and more.

HAIR & FUR

HAIR & FUR
Render realistic hair with support for Maya hair and fur, XGen, Ornatrix, Shave and a Haircut, and Yeti.

VOLUMES

VOLUMES
Render optimized volumetric effects and import OpenVDB files from Realflow and Houdini.

RENDER ELEMENTS

RENDER ELEMENTS
Output a complete set of beauty, utility, and matte passes for total control in compositing.

V-RAY FRAME BUFFER

V-RAY FRAME BUFFER
Track render history, fine tune colors, and match final output with advanced color management.

Odwiedź stronę Chaos Group, aby uzyskać szczegółowe informacje na temat najnowszej wersji.

 

więcej informacji na stronie www producenta

V-Ray for Maya

Kontakt handlowy:
Artur Siłuch
t: 22 37 97 458
mobile: 606 432 656
@: artur.siluch@procad.pl
Michał Wiedro
t: 22 37 97 661
mobile: 722 016 367
@: michal.wiedro@procad.pl

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